Due to constraints on Retro, it is not possible to run multiple retro environments in the same process. This restriction will will cause creating multiple environments this to raise the following error:
import retro
env1 = retro.make( game='SonicTheHedgehog2-Genesis', state='MetropolisZone.Act1' )
env2 = retro.make( game='SonicTheHedgehog2-Genesis', state='MetropolisZone.Act2' )
RuntimeError: Cannot create multiple emulator instances per process
Due to this restriction, it can be hard to do parallel joint training of agents. Thankfully the retrowrapper project makes it very easy to run environments as subprocess and interact with them as if they were a standard gym environment.
Using retrowrapper is easy. First install via pip:
pip install retrowrapper
Then simply import and create your environments.
import retrowrapper
env1 = retrowrapper.RetroWrapper(
game='SonicTheHedgehog2-Genesis',
state='MetropolisZone.Act1'
)
env2 = retrowrapper.RetroWrapper(
game='SonicTheHedgehog2-Genesis',
state='MetropolisZone.Act2'
)
Now you should no longer get the “Cannot create multiple emulator instances per process” error.
The retrowrapper library also allows you to specify a custom make function, this is useful when you want to apply custom wrappers to the environment. It is also useful during the retro-contest, allowing you to use the retro_contest.local make function that applies the contest wrappers.
To use retrowrapper with the retro_contest make function you simply need to set it before create your environments.
import retrowrapper
from retro_contest.local import make
retrowrapper.set_retro_make( make )
env1 = retrowrapper.RetroWrapper(
game='SonicTheHedgehog2-Genesis',
state='MetropolisZone.Act1'
)
env2 = retrowrapper.RetroWrapper(
game='SonicTheHedgehog2-Genesis',
state='MetropolisZone.Act2'
)
The environments are now created using the retro_contest.local make function.